Final Scene Composition Render showcasing my character and environment art.
Evolved Marine Beetle - Character Turnaround
Marine Beetle Character Design - Final Render
Wireframe turntable render showing model topology
Finalised Concept Art for creature design - Painted using Substance Painter
Initial Concept Art for creature design - Painted using Substance Painter
Colour palette created from reference image using Adobe Kuler
Reference image used to create colour palette
Low-poly mesh after look development
High-poly Texture added using ZBrush for baking
Beetle Design - Bottom
Beetle Design - Front 3/4
UV mapping
Low-poly Mesh Retopology
3D Digitalised model of initial clay sculpt using photogrammetry
Initial creature design idea for an evolved sea beetle