Final render of both coloured King models posed together with lighting
Final render of my White King once a light source had been added
Final render of my Black King once a light source had been added
My King model once I had used hypershade to link up my texture maps in Maya. I also textured a darker version to be the 'Black' King
Here are the low and high-poly versions of my King so I could use the high-poly model for texturing in substance painter
UV mapping of King model
Wireframe of low-poly model
Here is the King I modelled as part of my chess set personal project
Here is the reference image I used for my King model