Final render of both queen models together (posed)
Final render of my 'White' Queen once a light source had been added
Final render of my 'Black' Queen once a light source had been added
My model once I had used hypershade to link up my texture maps in Maya. I also textured a darker version to be the 'Black Queen'
low-poly and high-poly versions of my Queen model ready for texturing in substance painter
UV mapping for my Queen model
Wireframe of low-poly model
Here is a Queen I modelled as part of my chess set personal project
Here is the reference image I used for my Queen model